Author(s): Dave Gibbons
Learn how to make comics from one of the most prolific comics artists working today. How Comics Work is a masterclass taught by Britain's first Comics Laureate, Dave Gibbons. Packed full of rare and unpublished material from Gibbons' archive it reveals insider tips on how comics such as 2000 AD and Watchmen were made. Written in collaboration with award-winning writer and editor Tim Pilcher, the book is ordered sequentially and takes the reader through each stage of the comic's creation process starting with scriptwriting, moving through character and superhero design, lettering and colouring and finally on to covers and logo design. Each chapter ends with a spotlight on Gibbons' artistic and creative heroes such as Wally Wood and Chip Kidd. Replete with real-life examples of Gibbons' original art, this insightful course provides a unique, behind-the-scenes perspective on the creative process. Dipping into Gibbons' extensive archive, scans of original artwork, sketches and rarely seen workings illustrate Gibbons' creative process. Learn about character design from the preparatory sketches of Star-Lord and Dan Dare; understand the stages of layout and page planning via the initial designs of Give Me Liberty; discover Gibbons' handy tips for lettering using extracts fromThe Originals; and find out the secrets of successful writing with sample scripts from Superman vs. Batman: The World's Finest and The Green Lantern Corps.
Dave Gibbons is one of the most famous comic creators working today, with over 40 years experience, having worked for every major publisher in the US and UK. He is most famous for his collaborations with Alan Moore, including Watchmen, and was last year named Britain's first comics laureate. Throughout this insightful course are real-life examples of Gibbons' art, revealing how he solved actual problems with practical solutions, and yielding unique behind-the-scenes insights into the creative process. All of the examples are scanned from original artwork, sketches, and preparatory designs, many of which have never been published before. Learn the stages of layout and page planning via the initial designs of Give Me Liberty; discover Gibbons' handy tips for lettering using never-before-seen examples from The Originals; and find out the secrets of successful writing with sample scripts from The World's Finest and The Secret Service. Tim Pilcher is a pop culture expert and has worked in and around the comics industry for over 20 years as a writer and editor. He initially started as an assistant editor at DC Comics' Vertigo imprint. He was associate editor on the trade paper, Comics International. He has written comics for the BBC, DeAgostini, Weldon Owen, and the Young Telegraph, and has worked for numerous book publishers, including Penguin Children's Books and Dorling Kindersley. Pilcher has written over 16 books on comics, including the bestselling Erotic Comics: A Graphic History, Comic Book Babylon, The Little Books of Vintage... series, The Complete Cartooning Course, and The Essential Guide to World Comics with Brad Brooks. He has also contributed to numerous other books including Comix: The Underground Revolution, 500 Comicbook Action Heroes, The Slings and Arrows Comic Guide (1st Edition), 500 Essential Graphic Novels and War Comics: A Graphic History. He has lectured on comics at Reading University, UCL, The ICA, Dublin Trinity College, The Imperial War Museum, and The British Library. He is the UK liaison for international graphic novel publisher, Humanoids. He occasionally updates his intermittent blog, Sex, Drugs and Comic Books (www.sexdrugsandcomicbooks.blogspot.com).